List of Fists and Claws
This is a list of every weapon in the Golden Sun series that the games categorize as "Fists" and "Claws". These largely interchangeable classes of weapons are introduced in Golden Sun: Dark Dawn as the only weapons possible for the most unique party member in the game, the Jupiter Adept Sveta, to equip. None of the weapons in these categories are "common" weapons like Great Sword.
In Dark Dawn, the game's "Weapon Skill" system causes every attack dealt using a weapon to generate "weapon experience" for that individual weapon on that Adept, which slightly spills over into other weapons of the same category the Adept has not yet mastered. This means that if Sveta sticks with Fist weapons, future Fists will start out with some weapon experience already filled out, thus making them able to be mastered in a shorter amount of time. (However, since Fists and Claws use their own "weapon experience tracks", Claw weapons will start out entirely empty even if Sveta fights a lot using Fist weapons.)
Practically every weapon in Dark Dawn now has anywhere between two and four Unleashes it can randomly choose between whenever it attempts to perform an Unleash. Sveta must build up a weapon's experience in order to unlock each Unleash for its personal list. Once the weapon skill bar is filled to full, the weapon is considered "mastered" and will receive a slight Attack bonus while wielded by that Adept, and the last Unleash in its list will be chosen with a slightly higher probability as well.
Weapons in the following lists are ordered by their sell values.
Introduced in Dark Dawn
Brass Knuckles: Adds 85 Attack. It produces the following Unleashes at random:
Brutal Strike (x1.4, may reduce Attack by 25%) and
Steel Swarm (x1.8, may reduce Defense by 25%). An Artifact weapon that is part of Sveta's starting equipment. Sells for 3,150 coins.
Spiked Knuckles: Adds 109 Attack. It produces the following Unleashes at random:
Force Off (x1.7, may inflict Stun) and
Galactic Blow (x1.8, may inflict Sleep). An Artifact weapon purchased at Champa Camp for 8,500 coins. Sells for 6,375 coins.
Beast Knuckles: Adds 120 Attack. It produces the following Unleashes at random:
Galactic Blow (x1.8, may inflict Sleep) and
Savage Raptor (x1.5, may inflict Venom). An Artifact weapon found in a chest atop Belinsk's castle, which is only available during the brief time between completing Belinsk Ruins and departing for the Eastern Sea. Sells for 6,900 coins.
Umbra Knuckles: Adds 160 Attack. It produces the following Unleashes at random:
Savage Raptor (x1.5, may inflict Venom),
Feral Rush (x1.5, may heal the user for half the damage done), and
Shadow Cannon (x2, may inflict Stun). An Artifact weapon found in a chest in Burning Island Cave. Plot-critical item that is mandatory to equip during Apollo Sanctum, and cannot be sold or dropped.
Anpsi Knuckles: Adds 165 Attack. It produces the following Unleashes at random:
Force Cannon (x1.7, may inflict Stun),
Feral Rush (x1.5, may heal the user for half the damage done), and
Satellite Crash (x1.7, reduces Agility by 50%). An Artifact weapon that drops from Grand Chimeras in Otka Island at a 1/128 chance (or 1/32 if slain using an offensive Mercury Djinni). Sells for 10,500 coins.
Iron Claw: Adds 105 Attack. It produces the following Unleashes at random:
Wind Blade (x1.5, may reduce Attack by 25%) and
Spin Slice (x1.7, may reduce attack by 25%, hits each adjacent target). An Artifact weapon purchased at Yamata City for 7,200 coins. Sells for 5,400 coins.
Berserker Claw: Adds 150 Attack. It produces the following Unleashes at random:
Wind Blade (x1.5, may reduce Attack by 25%) and
Rising Light (x1.9, may inflict Delusion across the enemy party). An Artifact weapon that drops from Cerberus in Passaj Mountain Climb during the Grave Eclipse at a 1/128 chance (or 1/32 if slain using an offensive Mars Djinni). Sells for 7,500 coins.
Mythril Claw: Adds 160 Attack. It produces the following Unleashes at random:
Endless Edges (x1.5, may ignore half of Defense) and
Dimension Rift (x2.1, may ignore half of Defense, hits each adjacent foe). An Artifact weapon that is one of the random outcomes of bringing a Mythril Silver to the Blacksmith in Champa, which is crafted for free. Sells for 9,000 coins.
Bloody Claw: Adds 194 Attack. It produces the following Unleashes at random:
Endless Edges (x1.5, may ignore half of Defense),
Foul Saw (x1.6, may inflict Death Curse, hits each adjacent foe), and
Crimson Cut (x1.9, may inflict Haunt). A Cursed Artifact weapon found at the bottom of Crossbone Isle. Sells for 14,250 coins.
| Items and Equipment | |
|---|---|
| Weapons | Axes • Light Blades • Long Swords • Maces • Staffs/Ankhs • Bows • Fists/Claws |
| Body Armor | Armor • Clothing • Robes |
| Hand Armor | Bracelets • Gloves • Shields |
| Head Armor | Basic Headgear • Circlets • Helms |
| Accessories | Boots • Rings • Shirts |
| Misc. | Quest items • Consumable items (Stat-boosting) • Forgeable items • Utility Psynergy items |
| Archives | Equipment Comparison Charts (GBA) • List of items by index number (GBA) List of items by index number (Dark Dawn) |