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Featured Article

Charon.

Charon is a Venus-aligned summon sequence introduced in Golden Sun: The Lost Age. It is the second-last and second-most powerful of the collectible summons in both The Lost Age and Dark Dawn, and in both instances its summon tablet is earned in its respective game's most difficult optional dungeon - Anemos Inner Sanctum in The Lost Age, which can only be accessed once all 72 Djinn in the GBA games have been collected, and the Dark Dawn version of Crossbone Isle, which can only officially be accessed in a postgame file saved after beating the final boss. Unlike the Iris summon, there is no need to fight the most powerful optional boss in both games, Dullahan, in order to earn this - and in point of fact, Charon is usually seen as a requisite tool to defeat Dullahan to begin with. Charon requires 8 Venus Djinn and 2 Jupiter Djinn on standby to summon. Not only does it deal very large damage to all enemies, but each affected enemy - provided it isn't a boss - has a chance to be instantly felled.

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Did You Know...

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  • ...that if Jenna is downed in the prologue sequence to The Lost Age outside Venus Lighthouse, Alex will save her and then the player gets to try again?
  • ...that the Signal Whistle, an enemy-only consumable item used by Briggs in his boss fight in The Lost Age to summon a Sea Fighter minion, technically executes an ability named "Clarion Cry"?
  • ...that when you upgrade from the Trainer to the Beastkeeper class, the Grand Golem Psynergy actually downgrades into the Living Armor Psynergy?
  • ...that a small underground body of water in the tunnel underneath Mikasalla can be removed with Parch?
  • ...that in The Lost Age holding down the Select button while highlighting an equippable item in a shop brings up a menu that lets you check its Item Details?

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