Blados is a primary antagonist in Golden Sun: Dark Dawn. He and his partner, Chalis, are field commanders of the villainous and technologically advanced Tuaparang nation, which is not shown on-screen during the game's events. They insert themselves into the affairs of Matthew and his friends shortly after the latter group begin an expedition and errand across Angara meant to train themselves as successors to the infamous Warriors of Vale. Blados, a violent and sinister swordsman, would like very much to cut the protagonists down, but his other partner, Arcanus, reminds him that their mysterious superior wishes the trio to manipulate Matthew's journey to their faction's own ends. Blados' first act in the game is therefore to force Matthew's course into the southern Ei-Jei region of the continent and prevent them from returning to Isaac's cabin at the continent's west end. He and Chalis end up fighting Matthew's growing party of Adepts more than once in the game, and they directly engineer a major continent-spanning incident. Revelations at the end of the game pertain both to the duo's distinct abilities compared to other Adepts and to their own ulterior motives for shaping Matthew's quest.
...that the Wonder Bird monster in Islet Cave rewards over 11,000 Experience Points if you fell it with the attack of an offensive Mercury Djinni?
...that the China Dress, renamed Sanan Dress in Dark Dawn, when used as a Usable item, emulates an attack-lowering enemy ability named Heartrender?
...that Cruel Ruin counts as a summon-style effect, which causes it to deal more damage if your party's HP ratings are higher?
...that after the Lemurian Ship has successfully flown with the Wings of Anemos for the first time in The Lost Age, going back to Hama in Contigo triggers an optional cutscene discussing more details about the urgency of the quest?
...that in The Lost Age holding down B causes you to auto-progress through cutscene dialogue at a moderate rate, which is a feature not present in the original Golden Sun?
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